[ITEM]
25.03.2020

Divinity 2 Original Sin Nexus

Attributes are the base stats of your characters in Divinity: Original Sin 2.

But Divinity: Original Sin 2 (along with its revamped self, the Definitive Edition) thinks it's putting its best foot forward by making your first hours. Nexus Mods - Divinity Original Sin 2 (Definitive Edition)www.nexusmods.com. DON'T FORGET TO RATE - It Makes A Difference!

All characters begin with a basic 10 points in each attribute. Characters can be customized with 3 additional attribute points at the start and acquire 2 more points per level. A total of 30 points can be added to an attribute for a maximum of 40 points. This maximum can further be augmented through equipment. The Lone Wolf talent allows players to double their investment in attributes and combat skills.

Attributes

Attribute

Summary

Perks Above 10

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Losses Below 10

Strength

Increases the damage dealt with strength-based weapons and skills, as well as the carry weight and the ability to move heavier objects. This is also a prerequisite for Heavy armors that focus more on physical armor than magical armor.
  • +5% damage
  • +10 additional carry weight
  • +7.5 object movement weight
  • -5% damage

Finesse

Increases damage dealt with finesse-based weapons and skills, and certain amounts of it are necessary for higher grade Leather armors that have balanced defenses.
  • +5% damage
  • -5% damage

Intelligence

Increases damage dealt with intelligence-based weapons and skills. Also a prerequisite for Magical armors.
  • +5% damage
  • -5% damage

Constitution

Determines the amount of Vitality the character has. Also a prerequisite for higher-grade Shields.
  • +7 % Vitality
  • -7% Vitality

Memory

Determines how many Skills can be memorized at any one time. Most skills only require a single memory slot. More powerful skills require more memory slots and source points.
  • +1 Memory Slot

Wits

Affects your Critical Chance, Initiative, and ability to detect traps and find hidden treasures.
  • +1 Initiative
  • +1% Critical Chance

Extended statistics

These statistics are determined by your character's base statistics. They can be affected by skills, stances, statuses, gear, abilities, and talents.

Damage

The damage a character inflicts when successfully hitting an enemy or an item with their equipped weapon or while unarmed.

Critical Chance

The chance a character has of dealing extra damage. Each weapon has a base critical chance which is further modified by Wits and any additional increases found on equipment.

A critical damage multiplier is the amount of extra damage the attack will do. For example, if a weapon states 180% Critical Damage, a normal hit that does 10 damage will now do 18.

Damage = (Base Damage) x (1 + Elemental Bonus%) x (1 + Attribute Bonus% + Weapon Skill Bonus% + Misc Bonuses% [if attack]) x (1 + High Ground Bonus% + Crit Bonus%) x ( 1 x Misc Bonus% [if spell])

Accuracy

Accuracy determines the chance to hit an enemy. Any number past 100% will subtract from an enemy's chance to dodge.

COUNTER STRIKE HIGHLY COMPRESSED DOWNLOAD FOR PC 10000% FREE AND WORKING. ABOUT THIS GAME. THE NEXT INSTALLMENT OF THE WORLD'S # 1 ONLINE ACTION GAME. Counter-Strike: Source blends Counter-Strike's award-winning teamplay action with the advanced technology of Source™ technology. Featuring state of the art graphics, all new sounds,. Counter-Strike: Global Offensive (CS: GO) expands upon the team-based action gameplay that it pioneered when it was launched 19 years ago. CS: GO features new maps, characters, weapons, and game modes, and delivers updated versions of the classic CS content (dedust2, etc.). Download counter strike global offensive highly compressed 10mb for pc. DOWNLOAD COUNTER STRIKE: GLOBAL OFFENSIVE FOR PC FULL AND FREE GAMEPLAY AND DETAILS Counter-Strike: Global Offensive expands upon the team-based action gameplay that it pioneered with Half-Life: Counter-Strike. CS: GO features new maps, characters, and weapons, and delivers updated versions of the classic CS content. In addition, CS: GO introduces new gameplay modes, matchmaking, leader.

Dodging

Dodging determines the ability to evade attacks.

Physical Armor


Physical armor acts as an additional layer of health on top of Vitality that will absorb physical damage first. Once physical armor reaches 0, the character is vulnerable to physically-based crowd control and Vitality will drop from physical attacks. Example of crowd control effects include:

  • Knocked Down
  • Bleeding
  • Atrophy
  • Chicken Form
  • Crippled

Magical Armor

Magical Armor acts as a secondary layer of health that protects against elemental attacks that also include those that come from weapons. Once magical armor reaches 0, Vitality will start taking damage from magical attacks. The character is also vulnerable to magically-based crowd control. Examples include:

  • Sleeping
  • Frozen
  • Shocked
  • Chilled
  • Charmed

Experience

The amount of points needed to gain a level. This can be gained by:

  • Completing quests
  • Exploring new areas
  • Killing enemies
  • Furthering the story

Movement

The distance a character can traverse with one action point. This can be modified by equipment, buffs, or debuffs.

Initiative

Initiative affects when a character's takes their turn in combat will be taking their turn in combat. In a party and in large enough battles, characters alternate between enemy and ally turns to act.

Vitality

Vitality is the amount of health a character has. The amount of vitality gained per level becomes exponential throughout the game, even if the amount of constitution is low.

Action Points

The ability to act during a character's turn is determined by their action points. A normal character starts with 4 points at the start of a fight and regenerates another 4 points per turn. Actions points can be saved if a character skips their turn. A maximum of 6 points can be saved, unless the character acquired the Lone Wolf talent, which adds 2 maximum action points, for a total of 8.

Source Points

Source Points are a new resource introduced during Act II. A player can gain these for their characters during certain quests. A maximum of 3 points can be acquired throughout the act.

Elemental Resistances

Elemental damage is decreased by a percentage based off of the resistance a character has. For every number past 100%, a character will instead be healed by the attack instead. For example, if a character is hit by a fireball that is set to do 500 damage and has a fire resistance of 150%, the character will be healed for 250 vitality. An undead character will always be healed by poison damage.

Fire Resistance

Water Resistance

Earth Resistance

Air Resistance

Poison Resistance

Divinity: Original Sin 2 boasts a robust modding community, allowing PC players to enhance or change their game in various ways as created by fans of the game.

Below is a list of essential mods followed by various other non-essential mods that can add a lot of fun to the experience, particularly if you've already been through it before.

You can find a full list of mods on Steam Workshop and Nexus Mods (Workshop is recommended if you have the Steam version of the game as the mods are easier to install: just click Subscribe, then enable them in the Mods menu in-game; if you're using the GOG version or another version, use Nexus).

Be warned: using mods will disable achievements, so if you care about them enough, save modding for a future playthrough.

Mods created for the classic version are not compatible with Definitive Edition and vice versa. Such mods must be updated (you can soon find them in the Workshop with the Definitive Edition tag, which is automatically applied to updated mods). More information on DE mods can be found here.

Essential Mods

NameDescriptionLink
Infinite Spirit VisionRemoves the duration limit for Spirit Vision and doubles the radius, so you don't have to keep recasting it to see spirits, and can see them from farther away. The default behaviour is unnecessarily tedious, so this mod is highly recommended.Steam Workshop
Fast Run SpeedBoosts character run speed by 30%, so there's less waiting around to get to destinations. Still feels very reasonable and not out of place.Steam Workshop (an even faster version can be found here), Nexus Mods
Regen Source Points With BedrollSaves you the tedium of teleporting to Source fountains after fights by letting you regenerate Source Points easily after fights with a bedroll.Steam Workshop, Nexus Mods
Fort Joy RespecAllows you to respect your character in Fort Joy, so you don't have to continually restart when trying out new builds. Especially recommended for new players who are learning the game's systems.Steam Workshop

Class Mods

NameDescriptionLink
Bard & Artificer ClassesTwo of the classes that could've been added to the game but were out-voted, as created by well-respected modder Baardvaark.Steam Workshop, Nexus Mods
Tempest ClassA spear-based class complete with spear-based skills.Steam Workshop, Nexus Mods
Void Knight ClassAn otherworldly melee class.Steam Workshop, Nexus Mods
Druid ClassA class that polymorphs into different animals.Steam Workshop, Nexus Mods
Dragon Knight ClassA shapeshifting dragon-based class.Steam Workshop, Nexus Mods

Skill Mods

NameDescriptionLink
Chaos HuntsmanAdds Huntsman skills that apply random damage types, allowing for a new playstyle.Steam Workshop, Nexus Mods
Elemental WarfareAdds new skills and skill combos, affording a greater variety of viable builds (e.g. Warfare Pyro).Steam Workshop, Nexus Mods

Gameplay Mods

NameDescriptionLinks
Crafting OverhaulThe default crafting system is fairly bare bones and low impact; this mod grants it much more depth.Steam Workshop, Nexus Mods
The Jar Salesman and his Jar of ArtsAdds a silly salesman with silly dialogue selling silly jars.Steam Workshop, Nexus Mods
Armor-Based Saving ThrowsIf you're not a fan of DOS2's 'no status effects until armour is depleted' system, this mod changes it so the percentage of armour left is equal to the resist chance.Steam Workshop, Nexus Mods
Expanded Party SizeIncreases the party size limit to six. See the links in the link for details on various issues and how to solve them where possible.Steam Workshop, Nexus Mods

Total Conversion Mods

NameDescriptionLink
DivinityballSoccer, but with teleportation.Steam Workshop, Nexus Mods

Adventures & Campaigns

NameDescriptionLink
The Noisy CryptA short adventure during which you play a weary traveler who stumbles upon a spooky cemetery.Steam Workshop, Nexus Mods
Shadows Over MoonglowA work in progress campaign by long-time modder Windemere intended to serve as a standalone Ultima experience. Target launch date: March 2019.Larian Studios Forums
The Lie of SuccessionA four-player, 20 hour campaign inspired by Dungeons & Dragons, Descent, Mutant Chronicles, and more.Steam Workshop
Chronicles of DivinityAn expansion that adds a ton of new content to the main campaign. As of December 2017, it has not yet been released.Larian Studios Forums

Game Master Mods

NameDescriptionLink
Chronicles of Divinity: Map CollectionA collection of maps created for the Chronicles of Divinity expansion which lend themselves to Game Master campaigns.Steam Workshop, Nexus Mods
[/ITEM]
[/MAIN]
25.03.2020

Divinity 2 Original Sin Nexus

Attributes are the base stats of your characters in Divinity: Original Sin 2.

But Divinity: Original Sin 2 (along with its revamped self, the Definitive Edition) thinks it's putting its best foot forward by making your first hours. Nexus Mods - Divinity Original Sin 2 (Definitive Edition)www.nexusmods.com. DON'T FORGET TO RATE - It Makes A Difference!

All characters begin with a basic 10 points in each attribute. Characters can be customized with 3 additional attribute points at the start and acquire 2 more points per level. A total of 30 points can be added to an attribute for a maximum of 40 points. This maximum can further be augmented through equipment. The Lone Wolf talent allows players to double their investment in attributes and combat skills.

Attributes

Attribute

Summary

Perks Above 10

Steam_api.dll naruto storm revolution. Buy NARUTO SHIPPUDEN: Ultimate Ninja STORM Revolution as a Steam Key.THE REVOLUTIONARY STORM SERIES RETURNS!The latest instalment of the NARUTO SHIPPUDEN: Ultimate Ninja STORM series will offer players a new experience in the deep & rich NARUTO environment.

Losses Below 10

Strength

Increases the damage dealt with strength-based weapons and skills, as well as the carry weight and the ability to move heavier objects. This is also a prerequisite for Heavy armors that focus more on physical armor than magical armor.
  • +5% damage
  • +10 additional carry weight
  • +7.5 object movement weight
  • -5% damage

Finesse

Increases damage dealt with finesse-based weapons and skills, and certain amounts of it are necessary for higher grade Leather armors that have balanced defenses.
  • +5% damage
  • -5% damage

Intelligence

Increases damage dealt with intelligence-based weapons and skills. Also a prerequisite for Magical armors.
  • +5% damage
  • -5% damage

Constitution

Determines the amount of Vitality the character has. Also a prerequisite for higher-grade Shields.
  • +7 % Vitality
  • -7% Vitality

Memory

Determines how many Skills can be memorized at any one time. Most skills only require a single memory slot. More powerful skills require more memory slots and source points.
  • +1 Memory Slot

Wits

Affects your Critical Chance, Initiative, and ability to detect traps and find hidden treasures.
  • +1 Initiative
  • +1% Critical Chance

Extended statistics

These statistics are determined by your character's base statistics. They can be affected by skills, stances, statuses, gear, abilities, and talents.

Damage

The damage a character inflicts when successfully hitting an enemy or an item with their equipped weapon or while unarmed.

Critical Chance

The chance a character has of dealing extra damage. Each weapon has a base critical chance which is further modified by Wits and any additional increases found on equipment.

A critical damage multiplier is the amount of extra damage the attack will do. For example, if a weapon states 180% Critical Damage, a normal hit that does 10 damage will now do 18.

Damage = (Base Damage) x (1 + Elemental Bonus%) x (1 + Attribute Bonus% + Weapon Skill Bonus% + Misc Bonuses% [if attack]) x (1 + High Ground Bonus% + Crit Bonus%) x ( 1 x Misc Bonus% [if spell])

Accuracy

Accuracy determines the chance to hit an enemy. Any number past 100% will subtract from an enemy's chance to dodge.

COUNTER STRIKE HIGHLY COMPRESSED DOWNLOAD FOR PC 10000% FREE AND WORKING. ABOUT THIS GAME. THE NEXT INSTALLMENT OF THE WORLD'S # 1 ONLINE ACTION GAME. Counter-Strike: Source blends Counter-Strike's award-winning teamplay action with the advanced technology of Source™ technology. Featuring state of the art graphics, all new sounds,. Counter-Strike: Global Offensive (CS: GO) expands upon the team-based action gameplay that it pioneered when it was launched 19 years ago. CS: GO features new maps, characters, weapons, and game modes, and delivers updated versions of the classic CS content (dedust2, etc.). Download counter strike global offensive highly compressed 10mb for pc. DOWNLOAD COUNTER STRIKE: GLOBAL OFFENSIVE FOR PC FULL AND FREE GAMEPLAY AND DETAILS Counter-Strike: Global Offensive expands upon the team-based action gameplay that it pioneered with Half-Life: Counter-Strike. CS: GO features new maps, characters, and weapons, and delivers updated versions of the classic CS content. In addition, CS: GO introduces new gameplay modes, matchmaking, leader.

Dodging

Dodging determines the ability to evade attacks.

Physical Armor


Physical armor acts as an additional layer of health on top of Vitality that will absorb physical damage first. Once physical armor reaches 0, the character is vulnerable to physically-based crowd control and Vitality will drop from physical attacks. Example of crowd control effects include:

  • Knocked Down
  • Bleeding
  • Atrophy
  • Chicken Form
  • Crippled

Magical Armor

Magical Armor acts as a secondary layer of health that protects against elemental attacks that also include those that come from weapons. Once magical armor reaches 0, Vitality will start taking damage from magical attacks. The character is also vulnerable to magically-based crowd control. Examples include:

  • Sleeping
  • Frozen
  • Shocked
  • Chilled
  • Charmed

Experience

The amount of points needed to gain a level. This can be gained by:

  • Completing quests
  • Exploring new areas
  • Killing enemies
  • Furthering the story

Movement

The distance a character can traverse with one action point. This can be modified by equipment, buffs, or debuffs.

Initiative

Initiative affects when a character's takes their turn in combat will be taking their turn in combat. In a party and in large enough battles, characters alternate between enemy and ally turns to act.

Vitality

Vitality is the amount of health a character has. The amount of vitality gained per level becomes exponential throughout the game, even if the amount of constitution is low.

Action Points

The ability to act during a character's turn is determined by their action points. A normal character starts with 4 points at the start of a fight and regenerates another 4 points per turn. Actions points can be saved if a character skips their turn. A maximum of 6 points can be saved, unless the character acquired the Lone Wolf talent, which adds 2 maximum action points, for a total of 8.

Source Points

Source Points are a new resource introduced during Act II. A player can gain these for their characters during certain quests. A maximum of 3 points can be acquired throughout the act.

Elemental Resistances

Elemental damage is decreased by a percentage based off of the resistance a character has. For every number past 100%, a character will instead be healed by the attack instead. For example, if a character is hit by a fireball that is set to do 500 damage and has a fire resistance of 150%, the character will be healed for 250 vitality. An undead character will always be healed by poison damage.

Fire Resistance

Water Resistance

Earth Resistance

Air Resistance

Poison Resistance

Divinity: Original Sin 2 boasts a robust modding community, allowing PC players to enhance or change their game in various ways as created by fans of the game.

Below is a list of essential mods followed by various other non-essential mods that can add a lot of fun to the experience, particularly if you've already been through it before.

You can find a full list of mods on Steam Workshop and Nexus Mods (Workshop is recommended if you have the Steam version of the game as the mods are easier to install: just click Subscribe, then enable them in the Mods menu in-game; if you're using the GOG version or another version, use Nexus).

Be warned: using mods will disable achievements, so if you care about them enough, save modding for a future playthrough.

Mods created for the classic version are not compatible with Definitive Edition and vice versa. Such mods must be updated (you can soon find them in the Workshop with the Definitive Edition tag, which is automatically applied to updated mods). More information on DE mods can be found here.

Essential Mods

NameDescriptionLink
Infinite Spirit VisionRemoves the duration limit for Spirit Vision and doubles the radius, so you don't have to keep recasting it to see spirits, and can see them from farther away. The default behaviour is unnecessarily tedious, so this mod is highly recommended.Steam Workshop
Fast Run SpeedBoosts character run speed by 30%, so there's less waiting around to get to destinations. Still feels very reasonable and not out of place.Steam Workshop (an even faster version can be found here), Nexus Mods
Regen Source Points With BedrollSaves you the tedium of teleporting to Source fountains after fights by letting you regenerate Source Points easily after fights with a bedroll.Steam Workshop, Nexus Mods
Fort Joy RespecAllows you to respect your character in Fort Joy, so you don't have to continually restart when trying out new builds. Especially recommended for new players who are learning the game's systems.Steam Workshop

Class Mods

NameDescriptionLink
Bard & Artificer ClassesTwo of the classes that could've been added to the game but were out-voted, as created by well-respected modder Baardvaark.Steam Workshop, Nexus Mods
Tempest ClassA spear-based class complete with spear-based skills.Steam Workshop, Nexus Mods
Void Knight ClassAn otherworldly melee class.Steam Workshop, Nexus Mods
Druid ClassA class that polymorphs into different animals.Steam Workshop, Nexus Mods
Dragon Knight ClassA shapeshifting dragon-based class.Steam Workshop, Nexus Mods

Skill Mods

NameDescriptionLink
Chaos HuntsmanAdds Huntsman skills that apply random damage types, allowing for a new playstyle.Steam Workshop, Nexus Mods
Elemental WarfareAdds new skills and skill combos, affording a greater variety of viable builds (e.g. Warfare Pyro).Steam Workshop, Nexus Mods

Gameplay Mods

NameDescriptionLinks
Crafting OverhaulThe default crafting system is fairly bare bones and low impact; this mod grants it much more depth.Steam Workshop, Nexus Mods
The Jar Salesman and his Jar of ArtsAdds a silly salesman with silly dialogue selling silly jars.Steam Workshop, Nexus Mods
Armor-Based Saving ThrowsIf you're not a fan of DOS2's 'no status effects until armour is depleted' system, this mod changes it so the percentage of armour left is equal to the resist chance.Steam Workshop, Nexus Mods
Expanded Party SizeIncreases the party size limit to six. See the links in the link for details on various issues and how to solve them where possible.Steam Workshop, Nexus Mods

Total Conversion Mods

NameDescriptionLink
DivinityballSoccer, but with teleportation.Steam Workshop, Nexus Mods

Adventures & Campaigns

NameDescriptionLink
The Noisy CryptA short adventure during which you play a weary traveler who stumbles upon a spooky cemetery.Steam Workshop, Nexus Mods
Shadows Over MoonglowA work in progress campaign by long-time modder Windemere intended to serve as a standalone Ultima experience. Target launch date: March 2019.Larian Studios Forums
The Lie of SuccessionA four-player, 20 hour campaign inspired by Dungeons & Dragons, Descent, Mutant Chronicles, and more.Steam Workshop
Chronicles of DivinityAn expansion that adds a ton of new content to the main campaign. As of December 2017, it has not yet been released.Larian Studios Forums

Game Master Mods

NameDescriptionLink
Chronicles of Divinity: Map CollectionA collection of maps created for the Chronicles of Divinity expansion which lend themselves to Game Master campaigns.Steam Workshop, Nexus Mods